I want to improve the workflow for CS2D language file updates.
Therefore I set up a Git repository for the language files.
You can find it here:
https://bitbucket.org/UnrealSoftware/cs2d-language-files
I use https://www.sourcetreeapp.com/ as a Git client but you can use any Git client to access and fork it. When you did cool changes or even added new languages you can send me a pull request. I'll then pull your changes into the master repo which basically means that they will be in the next CS2D version.
Of course I can still manually add/update languages for people who don't know and don't want to learn how to use Git but this is now the preferred way to keep the language files updated.
CS2D Language File Git Repo
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CS2D Language File Git Repo
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GeoB99
But of course you can do that anyway if you don't like doing everything in the browser.